Oculus Rift Consumer Version Release Date Early 2016; Kumi Koda And The Most Interesting Man in The World Reveal Specs and Features [VIDEO]

The Oculus Rift consumer version release date is set for early 2016, but that's not soon enough for J-pop singer Kumi Koda and "The Most Interesting Man In the Word." Koda's new music video for her new song "Dance in the Rain" was shot in 360 degrees can be seen in VR.

According to reports, the Oculus Rift consumer version release date was announced along with the release of the new Crescent Bay prototype. Consumers can get their version now that Oculus Rift DK2 development cycle is done. Which is something to dance about.

Kumi's "Dance in the Rain" was directed by Masashi Yokobe, aka YKBX. The 360 video was premiered at Tokyo Designers Week.

Another sellebrity who couldn't wait for the consumer version was the Dos Equis ad icon and "The Most Interesting Man in the World," who is actually named Jonathan Goldsmith. He got himself a gig starring in a new Oculus Rift "experience" just in time for Halloween

The Occulus Rift "Experience" is a three-minute ad that simulates the experience of attending a chi-chi party.

Dos Equis owns 21 Oculus Rift headsets.     

VG 24/7 reported that the Oculus Rift Consumer version will cost in the "$200-$400 price range,"

OVR co-founder Nate Mitchell said. "That could slide in either direction depending on scale, pre-orders, the components we end up using, business negotiations."

"Whatever it is, it's going to be as cheap as possible," added co-founder Palmer Luckey. "That's really the goal."

I'm not actually an expert on any of this, I just thought it was cool that Kumi did the video and I always get a kick out of the Most Interesting Man, but I know tech fans like their specs. so I took this from PC Advisor: "The consumer-oriented version of the Oculus Rift is in development and will feature at greater than 1080p low-persistence-of-vision OLED display. We hope to see wireless connectivity, although there is some debate on this point. Expect there to be 7in displays, with 24-bit color depth. That 7in display will use stereoscopic 3D to mimic normal human vision. This means that the left eye sees extra space to the left and the right eye sees more to the right. This gives Oculus Rift a great field of view than previous VR headsets. The Oculus Rift for developers weighs 379g. The headset also has a motion-tracking system that uses an external camera which tracks infrared dots located on the headset. The consumer Oculus Rift will include a 1000 Hz Adjacent Reality Tracker. This should reduce to almost nothing the sensation of lag in tracking. Oculus Rift uses a combination of 3-axis gyros, accelerometers, and magnetometers. Expect DVI and HDMI inputs. There's also a USB interface for sending tracking data, and a power adapter to connect the control box to a power outlet."

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