'No Man's Sky' Release Date, Trailer, News, Updates, And Gameplay: Hello Games Reveals Game Universe Infinite In Size, No Rules, No Quests, Will Be Multiplayer [VIDEO]

Some things are over hyped, and others like "No Man's Sky" literally can't be hyped up enough.

"Choose whether to share your discoveries with other players," the website reads. "They're exploring the same vast universe in parallel; perhaps you'll make your make on their worlds as well as your own."

"Games are incredibly bad at making the rare feel rare," says Murray. "Call of Duty is so worried about you not seeing an explosion every 15 seconds, that there's never a quiet moment, there's never a buildup. We've lost that ability to have even a feeling of 'am I going the right way' that we're quite used to from real life."

It's not very often a game invites the sort of intrigue that "No Man's Sky" has. Especially a game that on the face of it utilizes tried and tested mechanics. "No Man's Sky" is a game involving space combat, trade and exploration, so comparisons to "EVE Valkyrie," "Elite Dangerous," and Star Citizen can easily be made. But, what makes "No Man's Sky" stand out is the way it departs from traditional mechanics, such as how it shuns traditional questing and player connectivity.

Freedom in video games is a dance between designer and player. We know where the limits are, we can see the invisible walls. But what if those walls didn't exist? What if the designer didn't communicate to the player how to play the game via missions and quests? What if we had true freedom, to go where we wanted, to teach ourselves about the limits of the game, to fail?

That is what "No Man's Sky" promises, an infinite game universe, with no quests, no limits, and no rules.

Hello Games founder Sean Murray detailing the gameplay experiences players can expect when the game is finally released.

One component of No Man's Sky is a "traditional" multiplayer mode, Murray told us, though he's keeping tight-lipped about what this will entail. "There is this thing, which I'm not going to talk about now; that is a plan for multiplayer, and for people to have a more traditional multiplayer experience within the game. That's something that we'll deal with further down the line, that is exciting. But that is not what's core to the game right now. We have a laser-sharp focus on what we're going to ship with, basically."

Though No Man's Sky will have some form of multiplayer eventually, it's not a game about forming a clan or allegiances. Murray did admit that the game will have "some MMO-esque mechanics" as it relates to meeting other people in the game's vast world, but your overall goal will be to travel to the center of the universe. Once you do so, "something happens" that is "worthwhile seeking out," Murray teased.

But even when you discover what this secret is, the game doesn't end there, Murray said. Unfortunately, he's not talking about what comes next just yet. For now, be sure to check out GameSpot's extended and exclusive coverage of No Man's Sky this week as part of our Next Big Game feature.

Despite being announced only for the PlayStation 4 so far, it sounds like the game is also coming to other platforms, potentially Xbox One. Hello Games has not announced any kind of release window for No Man's Sky.

As gamers we understand the limits of game worlds. We know that those mountains are impassable, that your character can't swim or that your PC couldn't possibly render a city any larger. It doesn't bother us as long as the confines of that world keep us entertained. But, at a certain point the mini map is full, the game feels completed, and you turn off your console.

But what if that world could never be fully explored? What if somewhere in the corner of a galaxy, on the edge of the universe. When a universe is created using math with seemingly random variables, and it's populated by creatures that were conjured from the same, unpredictable system - who's to say that a pack of wild Hillary Clintons aren't foraging somewhere in the dank recesses of an alien jungle?

It's that idea that makes "No Man's Sky" such an exciting prospect, that there is always something new and wonderful over the next horizon. And that you could be the first person to see it.

It's expected that "No Man's Sky" will arrive in 2015. Hello Games are clearly interested in keeping much of what their game is under wraps, and we will bring you updates as they become availabe. Until then check out this gameplay trailer.

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